In All My Dreams I Choke On Invisible Smoke [BETA]
[12/2/2024: I've decided I don't like this game the way it is and I no longer want people to play it in this state. I will update it eventually and get it to a point where I am satisfied with it. Until then, be warned that it's unfinished.]
That spring my head overflowed with visions, and I dreamed of another world.
Surreal visual novel/point and click game. Estimated ~45 minutes long. Two endings. No jumpscares.
Vaguely Yume Nikki inspired, but with more text.
Made primarily for the FeverDream Game Jam; theme was "abandoned garden".
Source code on Github here.
Changelog:
- v1.1.0 (May 13, 2024): See devlog.
- v1.1.1 (May 13, 2024): Changed About section, added new NPC and image, tweaked visual effects
- v1.2 (May 16, 2024): Fixed scrollbars and a gamebreaking bug on Chrome.
- v1.2 (May 23, 2024): Replaced thumbnail image. The game itself has not been changed.
- v1.2.1, v1.2.2 (June 4, 2024): Minor writing changes.
- v1.2.3 (October 28, 2024): Minor writing changes, removed character creation option.
Updated | 19 days ago |
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.5 out of 5 stars (12 total ratings) |
Author | Kanderwund |
Genre | Visual Novel, Interactive Fiction |
Tags | 2D, Anime, Dreams, Exploration, Open Source, Point & Click, Surreal, Text based, weird |
Code license | MIT License |
Average session | About an hour |
Languages | English |
Inputs | Mouse |
Accessibility | Color-blind friendly, Subtitles |
Links | Source code, Visual Novel Database entry |
Download
Download
In All My Dreams I Choke On Invisible Smoke v1.2.3 - Downloadable 46 MB
Version 1.2.3 53 days ago
Install instructions
Extract the zip contents and run index.html.
Development log
- v1.2 Released [Bugfix for Chrome]May 16, 2024
- v1.1 Released [New Images]May 13, 2024
Comments
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"The more lucid and overwhelming one's belief in Heaven, the greater the temptation to get it over with, this business of life."
As a Christian who fully believes in God, this line stood out to me the most. It is painfully true. Suicide is not the answer however, if that's what was being implied; we all have a purpose here. We are all loved. You are loved.
Really neat little experience, this game. Very surreal.
🤍
no lo puedo descargar :"c
i played this with a friend and it struck us both it feels like a headache that is always there but almost seems like a friend we loved the music it's such a physical experience thank you
i liked the off refrence
You're the first person to comment on that! You get a virtual award.
yayy :)
This game was incredible! The visuals and story touch the heart. Everything came together so well, the audio, the art, the writing (which was very impressive), to make a memorable experience.
Thank you! I put a lot of myself into it, I guess.
I did a playthrough in may 2024 (game may be updated since)
I just watched the entire video and really appreciate it. Thank you so much for playing and everything you said about the game, and for hosting the jam as well. You didn't really miss anything besides the other ending, though I'm not sure if it'd be worth replaying for it. I made some very minor text adjustments after seeing the whole playthrough. I'm glad you liked it.
Very intriguing game. I like the visuals going on in this game. The NPCs are definitely one of the Yume Nikki inspirations you said. I like the side art of the character/s going in real world, especially when they are in a situation. There's some symbolisms I guess going on, and I think, despite the shortness of the game, I still think the game is kind of very deep enough and could still take time for me to understand further. I will still check the other ending ofc. Overall, very mysterious and, again, intriguing game. I liked it and enjoyed my time, and had number of emotions.
Thank you very much for playing my game! I'm really sorry about the bugs, I blame my lack of playtesting on Chrome. I've uploaded a new version (v1.2) that should fix everything. I also updated the estimated time to completion, since clearly 35 minutes wasn't enough. I appreciate your playthrough. I don't know if I would have discovered the bugs without it.
Heyo, sorry for late reply! No problem! I almost forgot to report about that. I replayed the game, and it's as smooth as butter.