Explore a dead MMO and leave messages for other players to find.

  • 100+ abandoned and glitchy rooms to discover! 
  • 20k+ words, mostly in messages
  • Social (?) interaction
  • 0 NPCs, enemies, combat encounters, skills, items, classes, crafting recipes... (None of that works anymore. Sorry, RPG fans.)

Interactive fiction made for Shufflecomp 2023. Ranked 1st in "game goodness" out of 15 entries, which is pretty neat.

Source code on Github here.
Interactive Fiction Database entry here.


Changelog:

  • v1.0.1-v1.0.3 (Jan 8, 2024): Minor changes to About section and UI. Mobile compatibility.
  • v1.0.4 (Jan 15, 2024): Very small bugfix for an issue that occasionally stopped boards from loading if the messages had too many special characters in them.
  • v1.1.0-v1.1.1 (Jan 24, 2024): Post-comp release; improved CSS, added a few new rooms, and reworked message reads/writes. Also, fancier keypad. Also, the code is public on Github now.
  • v1.1.2-v1.1.3 (Feb 4, 2024): Improved About section, slightly changed the format of credit pages, reduced image sizes, minor CSS changes.
  • v1.1.4 (Apr 16, 2024): Minor CSS changes and bugfixes, reduced image sizes, reworked menu buttons and added 'return to start' button.
  • v1.1.5 (April 18, 2024): Minor CSS changes, reduced image sizes.
  • v1.1.6 (April 20, 2024): Minor CSS and writing changes, bugfixes.
  • v1.2 (April 23, 2024): See devlog.
Updated 4 days ago
StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorKanderwund
GenreInteractive Fiction, Puzzle
Tags2D, Atmospheric, Experimental, Exploration, Massively multiplayer, shufflecomp, social, Surreal, Text based
Code licenseMIT License
Average sessionAbout an hour
LanguagesEnglish
InputsMouse
AccessibilityHigh-contrast
LinksIFDB

Download

Download
Messages From the Universe Graveyard v1.2 downloadable.zip 39 MB

Install instructions

Extract the contents of the zip and run index.html. Will need an internet connection for the intended experience.

Development log

Comments

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(+1)

This was an absolutely fascinating experience. I underestimated what I was going to get when I initially read the premise and ended up spending nearly an entire day exploring through this gem. Even had me making up makeshift maps in Twine because I kept getting my ass lost lmao

The idea of diving into the guts of something long dead, a place where people once thrived and their remnants still linger, is a concept I adore and this knocked the execution out of the park. It's hard to be too frustrated at not getting all the answers or messages when it fits the theme so well, despite how effective the glimpses of deeper story here serve as hooks. The break in of glitches was a great mechanic as well, as a touch of digital decay and a source of wonder - and dread, when held up against the wider lore.

Thanks for sharing!

(+1)

That's the mood I was going  for, so I'm glad to hear you liked it. Knowing people got something out of this makes me happier. Thank you for the kind comment!

(+1)

for some reason i couldn't get any of the node codes (past the first door) to work :( did i do something wrong? looking at the gifs on this page there's clearly a bunch more stuff to explore

Only one of them works for sure, the rest are purposefully broken! I'll add a message hinting at that, haha.

(+1)

yep, i was certain i tried every one listed but i must've typed the working one wrong... thanks! gonna update the comment when i'm done looking around all the new rooms

(1 edit) (+1)

this is actually amazing. IF Yume Nikki with a very distinct tone and a bunch of narrative stuff to find on top of just enjoying the exploration.

i also liked how there are these little moments (usually related to "glitches") that break up the usual way you interact with the game, and that you have to find codes to progress to new areas. maybe it's not much, but it helps make this feel like more than just clicking through text.

thanks!!

Thank you! IF Yume Nikki is high praise. I'm glad you liked the game.